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Post by eye on Nov 2, 2009 1:57:23 GMT -6
Here is a picture showing you where to click on, and what key to to press several times on the keyboard . This key is to be pressed several times ~ at the same time .. press the Title key this one ~ ok. And besure to click your mouse several times at the same time your see the console come on OK ..
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Post by dustersteve on Nov 2, 2009 7:05:06 GMT -6
Add this to your autoexec.cs file(located in the 'scripts' folder) and you will be able to call up the console editor at any time by just hitting the tilde(~) key.
console::enable(true);
IMPORTANT WARNING!! If you are not confident in editing this file correctly, BACK IT UP FIRST. Screwing up the autoexec can cause the game to crash or not load at all.
Here is an example of my autoexec.cs:
// // user configuration file //
if (isFile("defaultPrefs.cs") != "") { exec( "defaultPrefs.cs" ); }
// if the mission editor is on, give access to the console if ($me::enableMissionEditor) Console::enable(true);
// uncomment this line to enable mission results logging: // $missionLogFile = "log.txt";
// without this access key, the movie recorder playback screen // will be automatically loaded after the splash screen (instead of the main menu) $AccessKey = "2829";
// the player limit for non dedicated servers $server::NoneDedicatedPlayerLimit = 16;
// enable 1.000 clients $allowOldClients = true;
// Default console stuff $Console::Prompt = "% "; $Console::History = 25; $Console::CursorType = "VERTICAL"; $Console::CursorLines = 1; $Console::RepeatsPerSec = 5;
//------------------------------------------------------------------------------ // Alt camera views //------------------------------------------------------------------------------ bind( keyboard, make, alt, 1, to, "flybyCamera(5, -6, 40, 2);"); bind( keyboard, make, alt, 2, to, "targetPrimaryCamera(-25, 12);"); bind( keyboard, make, alt, 3, to, "targetSecondaryCamera(-25, 12);"); bind( keyboard, make, alt, 4, to, "combatCamera(L, 50);"); bind( keyboard, make, alt, 5, to, "orbitPlayer(20, 180, 20);"); bind( keyboard, make, alt, 6, to, "orbitPlayer(20, 0, 20);"); bind( keyboard, make, alt, 7, to, "orbitPlayer(20, 90, 20);"); bind( keyboard, make, alt, 8, to, "orbitPlayer(20, 270, 20);"); bind( keyboard, make, alt, 9, to, "focusCamera(player);");
bind( keyboard, make, alt, f5, TO, "meModetoggle();");
exec("scripts\\rockssock.cs"); exec("scripts\\boostxstdlib.cs"); exec("scripts\\jumpjets.cs"); Console::enable(true);
as you can see, I just added the line to the end of the file.
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Post by eye on Nov 2, 2009 21:15:01 GMT -6
Steve could you take a picture of your file and post it too show where you put this ( console::enable(true); ) Ok so there is no messing it up ?? Add this to your autoexec.cs file(located in the 'scripts' folder) and you will be able to call up the console editor at any time by just hitting the tilde(~) key. console::enable(true); IMPORTANT WARNING!! If you are not confident in editing this file correctly, BACK IT UP FIRST. Screwing up the autoexec can cause the game to crash or not load at all.
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Post by eye on Nov 3, 2009 10:39:22 GMT -6
//OK THIS IS THE WAY TO FIX THE CONSOLE TO OPEN WITH JUST THE TITLE KEY // user configuration file //
if (isFile("defaultPrefs.cs") != "") { exec( "defaultPrefs.cs" ); }
// if the mission editor is on, give access to the console if ($me::enableMissionEditor) Console::enable(true);
// uncomment this line to enable mission results logging: // $missionLogFile = "log.txt";
// without this access key, the movie recorder playback screen // will be automatically loaded after the splash screen (instead of the main menu) $AccessKey = "2829";
// the player limit for non dedicated servers $server::NoneDedicatedPlayerLimit = 16;
// Default console stuff $Console::Prompt = "% "; $Console::History = 25; $Console::CursorType = "VERTICAL"; $Console::CursorLines = 1; $Console::RepeatsPerSec = 5;
Console::enable(true);
//------------------------------------------------------------------------------ // Alt camera views //------------------------------------------------------------------------------ bind( keyboard, make, alt, 1, to, "flybyCamera(5, -6, 40, 2);"); bind( keyboard, make, alt, 2, to, "targetPrimaryCamera(-25, 12);"); bind( keyboard, make, alt, 3, to, "targetSecondaryCamera(-25, 12);"); bind( keyboard, make, alt, 4, to, "combatCamera(L, 50);"); bind( keyboard, make, alt, 5, to, "orbitPlayer(20, 180, 20);"); bind( keyboard, make, alt, 6, to, "orbitPlayer(20, 0, 20);"); bind( keyboard, make, alt, 7, to, "orbitPlayer(20, 90, 20);"); bind( keyboard, make, alt, 8, to, "orbitPlayer(20, 270, 20);"); bind( keyboard, make, alt, 9, to, "focusCamera(player);");
bind( keyboard, make, alt, f5, TO, "meModetoggle();");
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Post by eye on Nov 3, 2009 11:03:41 GMT -6
Ok here is my autoexec.cs file on the link below OK Go to your Dynamix file on your harddrive then open it . Then your see the starsiege folder open it . Then look for the Scripts folder once you find that open it . Then paste my autoexec.cs file into folder allowing it to overwrite ( yours ok ) . Now all you do is close all this and go to starsiege and all you do is PRESS ~ KEY to OPEN CONSOLE ... LINK TO my autoexec.cs that works good below- cid-aca2b7c7635ceba3.skydrive.live.com/self.aspx/Script%20folder%20stuff/autoexec.cs?ccr=1022
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Post by eye on Nov 3, 2009 16:46:09 GMT -6
This is the Starsiege FILE Script to add to Console to beable to use them in the server or servers that allow them.
Not all vehicles can be used even if you see them ok just try and see Ok.
Dont delete to many because there other servers that may allow them OK.
You need to open your console and add the line below to get this and others to work in afew servers ok
Just after you get the console open and you join a server highlight and copy this link below
Then after your in the server and the console open Connsole and press the ( ctrl and V ) ok that will post the server script in the Console then and it is pasted in hit enter Key Ok .. Your ready to play
Highlight and Copy this below for Console
newserver();focusserver();allowvehicle(all,true);focusclient();
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Post by hammertime on Nov 4, 2009 18:45:20 GMT -6
newserver();focusserver();allowvehicle(all,true);focusclient();
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