|
Post by PlagueDog on Oct 9, 2010 22:47:04 GMT -6
Game Inspector is an in-game dialog box that is meant to replace clienttree(); when in-game because of rendering issues it has on Windows Vista, Windows 7, OSX and Linux operating systems. Features: Inspect target Store vehicles and determine file names Switch back and forth between client and server trees See what object you are inspecting by using the object view window
|
|
Drake™
Site Member
???
Posts: 175
|
Post by Drake™ on Oct 10, 2010 12:03:37 GMT -6
You are officially my God now. That'll help me tons.
|
|
|
Post by PlagueDog on Oct 10, 2010 14:05:57 GMT -6
Errrr, well, it works ok but right now it will not apply changes to gui objects without crashing nor will it paste objects into groups. Though I don't find myself copying and pasting objects with clientree(); all that much. If this will not support copying and pasting I may just have "Ghostgroup" in the object list as the purpose of this seems to be moving to the area of strictly being used in-game with the ghostgroup. Most of the stuff outside ghostgroup is not worth showing because the object list will not show duplicates. So at the moment it can inspect your target, delete objects and apply changes to objects not gui related.
|
|
Drake™
Site Member
???
Posts: 175
|
Post by Drake™ on Oct 10, 2010 14:20:11 GMT -6
You are officially my God now. That'll help me tons. If you can make Starsiege take a gamepad with more than 8 axis's/20 buttons .... then he will be my god 20 buttons? What do you need to do with that many buttons? Perform a jack off function while shooting at an olympian 1200m away and cooking a pork chop?
|
|